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June 2009
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Faster Frame Rates!
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Realm Crafter Professional
We've
been running all sorts of performance tests and applying
fixes/optimizations to as many areas as possible. We have identified
where the slower parts of the code are; fortunately these aren't GPU
side so mid-range graphics cards should run RCP in medium-high settings
with a great framerate! In testing we have had massive FPS increases
over five times on some machines.
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New Models Released
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New
Included model content is now ready and can be downloaded by users from
the Members Download page. The new content includes new actors,
classes, armor and more.
The download is around 158 MB and is
installed in the Realm Crafter root directory in the Model Packs
folder. Animation ranges are included as well.
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Pro Version Graphical Effects Added
New Post Processing Editor for 2.30
Realm
Crafter Pro has a new Post Processing pipeline and editor. Post
Processing effects are shaders which are applied to the rendered scene
which can really change how the game feels. By default, we will include
a bloom shader which makes all of the bright parts of the scene bleed
over into the darker areas. We will also include extra effects such as
Monochromatic rendering and color filtering.
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Huge Detailed Landscapes in Realm Crafter
New Terrain Editor for Pro Version 2.30
The
old terrain editor from RC Standard and the heightmap based terrains
has been removed and replaced with the new 'RCT' library.
RCT was designed to give a great FPS for terrains of any size. It will stream data to
the GPU using LOD algorithms to reduce the number of triangles drawn and the amount of
video memory consumed. It can also stream data into PhysX in a separate thread to prevent lag spikes when moving around.
The new system will feature...

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Improved Standard Version
New Features for 1.30
New input handling for Realm Crafter Standard has been implemented in 1.30.
Version 1.30 is now in developer testing and will be released soon.
Features added in this release are:
- A refined click movement control method
- An alternative control style which works similar to different popular MMOs (WoW, Everquest, ...)
- Reworked Character interaction handling
- A screen aspect ratio independent interface
- Tabbed multi-channel chat support
- Addition
of auto move key. After it has been pressed, the character moves
forward until you press it again. Especially nice in WoW style movement
where you can use the mouse to orient the character while walking.

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Video: New Pro Player Camera
Smooth controls for better game play!
This video shows the new controls in action. This is the 2.30 Dev
build with the new post processing, terrains and grass in sight.
Left
Mouse + Drag will rotate the camera around the actor. Right Mouse +
Drag will rotate the actor. Left + Right Mouse will make the actor run
around in case you are too lazy to use the keyboard (which still has
controls). The mousewheel will zoom you further from or closer to the
actor; the closest zoom puts you inside the actors head for FPS mode.
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Save 40%
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On All Game Models Starting JUNE 18, 2009!!
Save on the purchase of any 3D model of any type in our store.
Check out our big selection of characters, monsters, buildings, props, packs, etc.
Click Here to Check out the Models!
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Offer Expires: July 16, 2009
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